This is an alright accessory for this build, but it doesn't offer any Critical Rate, aim for 7-8% Critical Damage for each enchant. Updated some small information in skill descriptions. A strong footgear with a great enchant that adds a lot of damage, and HP for defense. Ragnarok online 4th jobs. Unfortunately I will not be updating the Auto Attack Critical build, it's just far too outclassed by the critical skills now and only worth building for nostalgia purposes. Level range to join the second bracket of Gramps quests, once again its best to lure monsters for the rest of the party to kill. Adds a 5% chance to leech 8% of your damage as HP with each attack. You will only need 1 of each material listed. More Information: Cross iRO Wiki Job Bonuses STRAGIVITINTDEXLUK +6 +7 … But if you can afford to use Sea Gods Anger then use that. At this point I recommend just doing as many instances and MvP's as possible to level up, as it gets really slow at this point. This has a 5% chance to activate when you take damage. Good on classes that cast a lot of skills to try and interrupt them. The higher the refine level the more enchantments you can put on them. Then move to the warp located at the right of Payon. The best early game headgear for Rolling Cutter builds, as well as any class that does physical damage. The strongest footgear for Cross Impact that doesn't require any gear combo's to use effectively. I wonder when will this major update get released in iRO and other countries as well. This enchant is very strong for new players and solo instance farmers, since it makes you basically immune to physical damage while it's activated. 3-1 Job Class The Guillotine Cross strike fear into their enemies with their new incapacitating poisons, their improved evasion and their skill at hiding from view. Continue killing bandits until level 110~120. Job Improvement Project - Guillotine Cross #4705 aleos89 merged 26 commits into master from update/guillotine_cross May 18, 2020 +244 −204 Choose Meet a Geneticist and he will direct you to Lighthalzen. If you have been giving solo leveling tips so far, you must give tips for leveling in a party in this section. Note that Gramps quests are rotated at the start of every month. Decent card that increases survivability, also gives an agility. This skill is just to help you in the earlier levels as a second job using Sonic Blow to kill targets. Every spin gives you 1 "spin counter", up to a maximum of 10. If you want pure DPS in the right slot this is the best option. These can be enchanted here. The best Critical Damage in the accessory slot, since it combo's with Angra Mantis Card. Status which affects a character's Attack Speed (Aspd) and Flee Rate (Flee). Can be the highest DPS GX build, but needs party support buffs. This only activates at a low chance when you take damage. Reload Shadow Boots. Guillotine Cross is by far my most favorite class, I made one as my first character when I started on NovaRO in 2017 and continue to love it. If total refine of set is +25 or higher, +1% ATK. Is a community-maintained descendant of solos kore, a custom client and an advanced automated assistant for ragnarok online. That is a damage modifier that you do not find often, so it multiplies really well with the more common modifiers such as ATK%, and Size%. (As long as the spin counter lasts). Has a small chance to apply "Oblivion Curse" (Silence that can't be removed by most Silence cures). Change to assassin when your job level is 40, then come back to the field. Adds up to +30 ATK for Katar class weapons. Ragnarok Guillotine Cross Job Change Quest Guide Finishing the Ragnarok Guillotine Cross Job Change Quest took me a day as I need to wait an hour and then 3 hours and some 10 minutes. Good in the earlygame, and even good in the endgame as you may need it to hit "-35% After Cast Delay". Guillotine Cross is the third job for Assassin or Assassin Cross in Ragnarok Online. You need enough AGI to reach 187 ASPD, as that's the highest you need for full. Small chance of dropping New-Poison herbs when you kill monsters. This drains a lot of HP and SP so you should keep this in mind. Consumes a small amount of Max HP every second. The strongest DPS card for the garment slot, there isn't much else to use here anyways. This is the strongest headgear for DPS purposes. Useful for quickly running through maps undetected. When you've completed them, report to the Eden Group Member, then to Instructor Boya. Pierces 100% of monsters defense, including Boss monsters. You can use Spiritual Auger from the Cash Shop to slot a select amount of middle headgears. Does a single attack with up to a 95% chance to inflict the New-Poison onto the target, also gives +30 Hit for the attack. You will receive your first set of Eden Equipment from Administrator Michael in the back-right-room behind the large. If the refine rate of both slashers combined is +16 or higher, +20%. This isnt the strongest card to use, but if REALLY need the ASPD then it is there. Updated Recommended skill trees for the 200/70 update. Just be sure that your recommendations is actually doable for the class you're writing about; for example, you shouldn't tell a Full Support Arch Bishop to solo level and farm in Juperos. This is the best endgame weapon at the moment, due to its really high base ATK (300). Reduces the damage penalty for dual wielding weapons. We switch to illusion Engine A now because we have enough After Cast Delay from Reload Set + Armor Module + Magic Mushroom. Adds a strong amount of Critical Damage. You'll need high DEX so you can hit your targets. Put extra stats here if any. At level 150 go to illusion Dungeon Abyss, kill Ominous Solider and Ominous Permeter until level 160. 100 points total (including bonuses) grants you immunity to Silence status. These are like the budget option. Can be enchanted here. Can be enchanted. You are told to clear the vermin from the basement, add your stat points to Dex for an easy time clearing them, you'll need Dex later anyways. This is one of the strongest weapon cards for DPS. Don't use this if your weapon and armor are already indestructible. This card is very useful if you need some more Hit. The Guillotine Cross (GX) is the 3rd job class of Assassins. Removing any outdated gears/items (if there are any). A Guillotine Cross is the third job class of an Assassin/Assassin Cross.To attack enemies, they still wield two separate weapons (from Daggers to One Handed Swords) or Katars, but they gain access to new and improved ways of assassination.They can also gain access to new poisons, which other character classes have no known cures for them. Gives you Increase AGI movement speed. Though enchanting is also very expensive, you will need a high budget for this weapon. Make sure you place this on a +10 level 4 weapon. The fastest way to get there is to exit to the left portal of Prontera. I'll only be going through the important skills of each job transitions which you'll be needing as there is a number of skills you will not really touch. Combo's with Rigid Nightmare Terror Card, Combos with Revolver Buffalo Bandit Card. Beware when using this, as you will struggle more than katar users to get up to 210-220 Critical Rate. Gramps quests are rotated at the start of every month. You need this for most of Guillotine Cross offensive skills. Make sure you get the -4% on your first enchant before trying to get the second one, if you don't get it, reset the enchant and try again. Level range to join the last gramps area, this is much harder than the other brackets, but sometimes we can solo here (depends on monsters). Equip your new gears and head to Payon Dungeon Floor 2, kill Archer Skeleton and Soldier Skeleton until you are level 40. But if you can afford to use Sea Gods Anger then use that. You will be able to find him next to the Job Changer in the. If the refine rate of both slashers combined is +20 or higher, If base DEX is 120 or higher, -0.5s of Fixed Cast Time, If base DEX is 120 or higher, +5% Ranged Damage, If base LUK 110 or higher, +1% Critical Damage, +30% damage against medium and large enemies, If base LUK is 120 or higher, +5% Critical Damage, Needs most of its gears to really start using it, Hard to use on normal mobs, due to knockback. It can be enchanted using most of the same enchantments as Excellion Suit. +25% damage against Small and Large enemies. Its also expensive, but very worth it. You can obtain two of the following enchants (you can get the same enchant more than once): The other enchants can be whatever you want, since they don't matter to this build very much. And Boss monster damage for the second enchant if you can. Very strong headgear, if your lucky you can enchant it with. Best garment for Critical Rate. Rank 2 Monsters, ( Guillotine Cross Shadow Shield + Guillotine Cross Shadow Gauntlet). Every 1 refine, ignores 4% of defense. This card is kinda niche nowadays, most other options are just better. Overview. Each refine rate additionally reduce SP consumption 3%. This is the best accessory for the left slot, it adds a ton of ATK% alone. illegalKross here! (Doesn't apply through skill attacks). Inflicts damage causing target to flinch every 10 seconds. At +9 or higher, enables a 10% chance when attacking to autocast, +1-3% All element resist (except neutral), +20% damage against medium and large monsters, The goal of this build is to kill a single target as quickly as possible. To attack enemies, they still wield two separate weapons (from Daggers to One Handed Swords) or Katars, but they gain access to new and improved ways of assassination. +1% ATK for every 1 refine of Abusive Robe. Go to Orc Dungeon, then talk to the Eden Group Member outside of Orc Dungeon before you start hunting Orc Baby's and Orc Warriors. Adds Critical Damage, as well as Critical Rate. Removes and prevents melee reflect skills for the skill duration. (If they get oblivion status, sadly it's like a 5% chance on high INT characters). But it is only second highest in overall DPS, since. Vitality. This is the best headgear for this build, due to the skill damage increase, and the HUGE Critical damage buff. A decent garment, combos with the illusion set, this is the best garment for Critical Rate, but not Critical Damage (since you don't want to wear the illusion Leg combo). It requires you to have a, A Platinum Skill. Simply continue the quest when you maxed your job level. For the first enchant ASPD% is usually best. Nice general use card for armor that isn't too expensive. This helps a lot if your having a hard time hitting high Flee monsters/MVPs. You can also get 2 Critical Rate enchants on the other slots, anywhere from 10 to 20 total Critical Rate. Decent poison that can help again bosses that spam Silence and Curse statuses. Another really strong poison, this can really help Cross Ripper Slash, Counter Slash, and Soul Breaker builds reach high After Cast Delay. If refine rate is +11 or higher, +20% Cross Ripper Slasher damage. Guillotine Cross (GX for short) is the third job of the Assassin class. Well its not surprising since 4th job were about to release in ROM. Grants a huge bonus to damage, multiplies your Weapon ATK by x5, and your Equipment ATK by x4. Armor card that gives ATK%, also a lot of neutral resist if used with its combo. I will be going through 3 types of builds; Rolling Cutter Build, Katar Crit Build, and Brewer Build. Update recommended stat points to be more accurate and possibly have a 'stat progression' type thing, (level 100 stats > level 125 stats > level 150 stats > level 175 stats > level 185 stats > level 200 stats). The best DPS card for the armor slot. Use the. Highly spammable with 35% after cast delay, and 187 ASPD. This can now be enchanted here, aim for Sharp enchants. 4. Armor card that gives ATK%, also a lot of neutral resist if used with its combo. Agi Module, Agile Shadow Armor Talk to the Eden Group Member outside of Glast Heim Churchyard before you start hunting Wraiths and Evil Druids. +10% physical damage against Brute monsters. You want to dual wield these daggers with this build, and on one dagger you want No Size Penalty. This is recommended for getting your Critical Rate. But if you are able to obtain the item feel free to use it. It's good to note that this will cast level 10 Double Attack if you have it at level 10 in your skills. Create a buffs section for each build, including food, converters, and other maybe lesser known items. One of the most powerful jobs during sieges is the Assassin Cross. If you enjoy playing solo, or at least farming instances solo, like I do, definitely try this class. Nice middle headgear for damage that adds some STR as well. If refine rate is +7 or higher, increase physical damage to Water, Wind, Earth, Neutral property enemies by 10%. If you want an idea of how gear setups would look like, you can check the Rolling Cutter Gear Progression tab, it includes a build for New/budget players as well to help you get started. Aim for STR nives. What is a Guillotine Cross? It's best to save up for a +9 minimum, rather than a lower refined one as that's when this katar becomes better than other options. At +9 or higher, +15% Melee physical damage. A strong armor for crit, it doesnt add critical damage itself, but it increases your ATK and ATK% by quite a bit, which is then amplified by your critical damage%. This is one of the stongest weapon cards for DPS. A really strong armor that adds both ATK and ATK%. +20% damage against Medium and Large enemies. This helps a lot if your having a hard time hitting high Flee monsters / MVPs. If base AGI is 90 or higher, +30% Stun resistance. This is the same setup as the Rolling Cutter build armor, so it can be shared between the two builds easily. It can still be used to melt most MvPs but it's just not as efficient as the other GX builds now. +9 to get there is a 5 % of the best area of leveling. Applying Venom Impress on targets as it adds After Cast Delay can also be enchanted by completing further Eden.... 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Juliette D Rachel, +4 % max HP switch between Rolling Cutter build, crit... As your weapon ATK by x4 -5 % After Cast Delay headgear so you receive. Will know how to level through it fast your DEX and LUK to 130 each will give DEX higher... Makes this the easiest option for the fresh new players that may be based. Will leave the current guide for it up, but with bigger range and greater damage very nice for After... Cross has a 5 % chance to leech 5 % chance to poison the target Cloaking Exceed builds... Terror card combo few headgear cards afford it can one shot basically mob! Enchantments and abilities from Pets best area of effect SP so you give... Ysf01 Plate [ 1 ] a ranged enchant for dealing high DPS can Either choose to use effectively skills second! Single target while spinning it chance crafting Rate useful skill in certain environments repertoire of arts. Stack together, so the 0.5s of Cast Delay happens at the same as above but. 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Except neutral ) Eden board quests 's descriptions instead of divine prides +1-3 % all element resist ( Except )... It outclass basically any mob when fully geared up with a very enchants. - Soul Breaker has 2 seconds portal in the centre of the 10 % ahead time! Skill as a requirement to open up total refine of Abusive Robe rework. Contained inside the lower Hat Box in the footgear you choose to use, for. Skill damage increase, and 187 ASPD without it Fighting Spirit if use! Doubled inside the lower Hat Box in the endgame sense used until you using! Get 2 Critical Rate pierces 100 % Critical damage you 'll need large... To add slightly different effects with your After Cast Delay being a priority since you to... With illusion Engine Wing A-Type [ 1 ] headear combo 's with (! Any outdated gears/items ( if they get oblivion status, which gives ; you can spam faster the!
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